Deathloop’s first major update has been released for PlayStation 5 and PC. Jumping into the game, players should notice several improvements including better NPC behavior, added Nvidia DLSS support on PC, and an increase in overall stability when ray tracing is on.
Bethesda announced the details of the update on its website. Arkane’s first update for Deathloop weighs in at a reasonable 5GB for PS5 players and 11GB for those on PC. Along with fixing several issues that have been known to cause the game to crash, the developer has also made some other changes sure to please its fans.
Perhaps the most notable of these changes is for Deathloop’s NPCs. Arkane says that its first patch of the game has improved NPCs behavior, which should now be more reactive to players within the game. The change comes after some discussions surrounding Deathloop’s NPCs have taken place between the game’s fanbase on social media.
Some fans argue that Deathloop’s NPCs work well for its intended mix of stealth and action gameplay, while others have felt that their decision-making and combat tactics have needed improvement.
For PlayStation 5 players, the update also includes a calibration screen for HDR support and an on-screen poor-connection indicator that will help players to identify when they’re having internet issues while playing against rival assassins. PC players will see a similar poor-connection indicator, but more importantly, the update also adds Nvidia DLSS support which should help improve performance for players experiencing framerate issues during sessions.
Deathloop – August 2021 Screenshots
The PC update also includes support for the Sony DualSense’s controller audio and settings for fog quality — and both console and PC players should see improved performance and stability when ray tracing is turned on in the game. Bethesda’s post doesn’t include a full list of fixes for the game, but instead opts to provide fans with a list of its most noteworthy changes across the two platforms.
For more on Deathloop, make sure to check out this article detailing how Bethesda bought the voice actor behind the game’s protagonist a PlayStation 5.
Jared Moore is a freelance writer for IGN. You can follow him on Twitter.